Of the People. You add your Intelligence modifier as a bonus onevery walk of life, they also have a reputation for being snob- all Dexterity saving throws.bish and looking down on others. Chapter 1 | Welcome to the Wood 23Hedge pointed mediators The most diplomatic and good natured of all the humble- areas and communal gardens can be constructed in the spacesfolk, hedges like to live quiet lives in villages throughout the between burrows. Your base walking speed is 30 feet.ings. You are a citizen of the Wood, caught up in this turmoil. Your Dexterity score increases by 1. by the wind who are destined to soar over any and all obsta- cles. One of the reasons cervans form such close-knit communi-ties is a mistrust of outsiders. Those days are long since gone,but the memory of the sinister vulpin has yet to fade fromthe minds of the humblefolk, who endured great suffering attheir hands. The guardian spirit is Large, and takes the appearance of can expend one use of your Bardic Inspiration to target onea spectral predatory cat. while in conditions of magical or nonmagical darkness. Imposing. They might still follow me, if I could only reach them.d6 Flaw Feature: Find Another Path Since you have lived your life close to the ground, you are1 Im always ready to bail when something familiar with the undergrowth in the same way other birdfolk goes wrong. Tender subclasses. They arealso adept at climbing and sneaking. Gallus are a social and communal folk. Your Intelligence score Subrace. You can also understand Auran, though you cannot speak Alignment. with this moniker.Suggested Characteristics 4 I live in the shadow of my mentor, seeking their approval. in the basics of combat triage. Remember serving to smuggle pilfered goods to fences. Resembling small hawks, eagles, and other birds of fall, and glide short distances. Simi- Your character is more than just a collection of rules. While many folk are onlyever aware of what goes on directly around them, raptors have Talons. #1. There are also the tender playtest subclasses, which I'm not sure you have access to. Additionally, you have advantage on Strength Raptors are adept at living off the land. Some varieties of strig,CHARACTER DETAILS a race that takes their physical characteristics from owls, could be smaller sized, around 3 feet tall, if desired. Cervans are eminently practicalaway future. Mapach Mapachs MapachFor larger, more intimidating strigs, the great gray owl orgiant scops owl can provide a robust presence, while smaller Vulpin Vulpins Vulpinstrigs could take inspiration from the little owl, or borealowl. Maybe they'll have a story of their own to tell you, too. All the latest gaming news, game reviews and trailers. 4 Runner 2 I often crack jokes to lighten the mood. Eye of Twilight improvement Channel Divinity: Invocation of Night8th Veil of Dreams, Eye of Twilight improvement Starting at 2nd level, you can use your Channel Divinity to harness the powers of night, clouding the vision of your foes in a shroud of darkness.17th Creature of the Night, Eye of Twilight improvementNight Domain Spells Cleric Level Spells 1st sleep, veil of dusk* 3rd darkness, moonbeam 5th nondetection, globe of twilight* 7th divination, stellar bodies* 9th dream, seemingSpells marked with an asterisk (*) can be found in this book.Eye of Twilight Beginning at 1st level, a divine blessing grants you the abil-ity to see more clearly in dark and dim conditions. There are two main subraces of strigs: swiftand stout. You have proficiency in simple weapons. You can use your action to curl up, exposingattackers to a wall of your toughened quills. Hedges take longer to mature than most other races,not an evil force but simply represents an imbalance which reaching adulthood around 20 years. When you select thisoption, choose from the following Fighting Styles:ll Archery: You gain a +2 bonus to attack rolls you make with ranged weapons.ll Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.ll Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. When falling you can use yourof villainous, and they are regularly cast as the antagonists of reaction to spread your arms, stiffen your wing feathers, andany given situation. You have a burrowing speed of15 feet. A creature blinded in this way gets a such thing as a bad win.new saving throw at the end of each of its turns to remove theeffect. A wise monk was happy to share the basic At 6th level, if the target succeeds the form of the jab and weave. Ive seen whats happening to the forest, but due to your different perspective on the world, other bird- and its bigger than all of us. Corvums cut imposing figures, standing between 4and a half and 5 and a half feet tall, encompassing a varietyof different builds. A community for discussing the Humblewood campaign for Dungeons and Dragons 5e. Cervans are pragmatic in their thinking, and generally prefer to keep their The ability to balance their innate caution with philosophies flexible in order topractical considerations is one of the cervans prioritize what they believe isgreatest strengths. We dont know these tales as we weave our own, but the connection is still there. in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Unless I missed something else, it doesn't give you a new way to triggera check, becausenormally using intimidation in combat would require your action unless you have a generous DM who lets you use it for free (which they probably shouldn't). Kindled corvums have a way with words,and are accomplished at saying what someone wants orneeds to hear. Additionally, you have advantage onall Charisma checks made to convince someone of yourexceptional knowledge on any topic related to the skill youselected with your learned trait (Arcana, History, Nature,or Religion). 5 I accept this honor but have my doubts. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. By spending an action examining any object,ingly, to be among the smartest of birdfolk. (1d4) lb.Gallus 3'4" +3d10 55 lb. We have illustrated forests flooded with beams of light, tangled and treacherousswamps you must battle your way through with determination, and cosy interiors where you canalmost smell the jerbeen-sized loaves baking in the oven. Skulker. Even at lv3 you are effective in combat (whilst not the improvised powerhouse youll later be,) with these two very fun features thatll give the flavour to people who havnt watched the video or read p.41-42 of the Humblewood setting book yet: Intimidating Banter At 3rd level, you are adept at integrating insults and barbs into your fighting style. Humblewood is a unique offshoot of Dungeons & Dragons with a focus on animal and bird racial varieties, and these are their most useful races. Chapter 1 | Welcome to the Wood 29Vulpin sophisticated yet savage Vulpins are fox-like in appearance, with light builds and Alignment. Gallus value honest work, such asfarming and smithing, and share labor equally between allcommunity members. While sophistication and elegance aregenerally preferred, it is considered common sense that vulpinsshould know when to keep their fangs hidden and when tobear them.VULPIN TRAITS Ability Score Increase. Legends of animals as gods or animals as human-like protagonists permeate all cultures. When you reachtruly skilled can command an entire room through sheer force 5th level, you can cast fear with this trait, and regain the abilityof presence. ItLanguages of the Wood is seen as disrespectful to try and transcribe it using Birdfolk characters. If you want to play a fighter in your next (or first) Dungeons and Dragons campaign this is the list for you! You can expend one use ofyour Bardic Inspiration as an action to conjure a forest guard- Hunting Lessons. Decide what your charac- ter believes, or roll on the table below to understand how1 My family has been the subject of ridicule ever they feel.2 since I left my home perch. Well correct itLEAVE FEEDBACK SUBMIT ERRORSdeckofmany.com/feedback deckofmany.com/errors Got questions? Most vulpins find strict authority distasteful, prefer-reputation that isnt entirely deserved. while climbing. We can help people, we can be heroes, and we have magic. A cursed moon hurtles through the multiverse, crashing from one plane to 394443667100 With the expansion of the Humble-groups of habitants who call their perches home, to weather folk Treaty to allow humblefolk to call upon Perch Guardthe coming storm as they have so many times before. Once you use this ability, you cant use it again until you have taken a short or long rest. The Perch Guard forces are spread thin across folk society.the canopy cities, barely able to secure the main roads formerchants while keeping their homes safe from the blazes. Chapter 1 | Welcome to the Wood 41Misdirection At 7th level, you are adept at using words and gestures to taunt or fake- out your opponent, turning their lack of composure against them. 1 lb.Strig 3'10" +2d10 80 lb. You may notice that the weights for birdfolk races aresignificantly lower than for humblefolk of similar size. ll You ignore difficult terrain. At 14th level you may choose to change the spell you had previously selected with this feature to another spell Conjure Woodland Spirit. While they resemble animals. You can otherwise be understood by anyHEAVY GLIDER beast of Large size or larger, whether or not they speak a language. arms). 18th Two For Flinching, Brutal Brawler Improvement, Blindside Improvement You may choose the order in which creatures within thespells area are affected. You can choose to reroll any attack,those who pass judgement. Contains new races, backgrounds, spells, monsters, magic items, world and a compelling adventure for 1st to 5th level characters. Animals connect us to nature and are a conduit for powerful storytelling. He has studied creative writing at The New Hampshire Institute of Art and Otis College of Art and Design, and currently writes for CBR, ScreenRant, GameRant, and TheGamer. In addition to writing, he directs and produces the podcast, "How Ya Dyin'?" A creature that run the gamut from graceful yet deadly knaves to bruiserwho fails the saving throw is blinded for a number of rounds thugs. others affect me. Their wisdom of events is often beneficial to the rest of the party, so imagine how much . If an the targets wound.option requires a saving throw, your Travelers Trick save DCequals 8 + your proficiency bonus + your Wisdom modifier. over shared hardships.5 I manufacture difficult situations to prove 5 I am uncouth and mannerless. As their name may imply, Hedges are a race that strongly resembles a hedgehog. Mapach is a very technically dense language that often incorporates rough equations and estimations of physical prop- Common and Birdfolk erties in normal conversation. You can seewrong ones, deadly enemies. Your Wisdom score increases by 1. Once, while yourFighting Style is active, you may attack twice, instead of once,when taking the Attack action on your turn. ISBN: 978-1-9990962-0-5 First Edition. (Good) this background with a character who actually can manip- ulate the wind through magic could potentially set them2 Heroism. You can publish your book online for free in a few minutes. Doing this destroys the weapon, but deals the maxi-mum number each of the weapons damage dice could deal to the target. Scofflaws are a diverse bunchfeet of you must make a Constitution saving throw.